![]() ![]() Inversely, if team B is one (also up to four) level ahead, they'll get less exp per takedown (also 25% per level difference, capped at 25%). If both team's levels are equal, the exp stays normal, but if team A is one (up to four) level behind, they get extra exp per takedown (25% per level difference). This exp is influenced by the level gap between both teams. 350 at lv2, 400 at lv3 and so on | thanks u/BestRexxarNA). Heroes takedowns grants 300 exp, plus 50exp per level gained (i.e. Respawn time (there is exceptions like Hanamura and Towers of Doom, will explain later): Anyways, lets start:Īll Mercenary Camps spawn at 1:00 minute mark. I'll try to indicate best heroes for each individual map, as well as their talents linked in their name (remember, you don't need to pick them, it's just an indication that said hero can perform better on said map, but overall, any pick is worth it, as long as it fits your team's composition), and then, I'll try to describe priorities with some valuable info. ![]() There's even some wild scenarios where the enemy team has a beefy front-line but simply doesn't have a good access to your team's backline and you've got a huge damage dealing hero by your side (e.g Tychus) - you could pick a second healer and increase your team's dps capability (by making Tychus survive longer, easier). Maybe someone from your team can get another diver like Tyrael to help you dive in! But they got an Uther to help their squishy back-line. When I say synergy, it's not exactly that tank-bruiser-mage-rdps-healer composition, but a more flexible one - still, you can go for this usual formula, it tends to work out just fine too.Įnemy team picked two squishy, high damage dealers (e.g Valla + Tassadar)? Zeratul/Alarak looks like a good choice. Secondly, most of the time you'll want to pick in synergy with your team rather than straight up picking a meta pick (but if possible go for it, because, after all, it's meta for a reason). I'm just a long-time HotS player who likes to strategize, and managed to achieve Masters with 230 points (I'm Diamond again now) playing with heroes that are not meta (see: Zagara, Nazeebo, Hammer) because I simply enjoy playing them, but still hit Masters because I tend to win my games by playing with strategy rather than raw hero strength (see: Gazlowe, Dva, Tassadar) + tons of teamfighting. Why not?"įirst of all, I am no pro player. So I thought: "You know what? Maybe they've never saw/learned how to do it correctly so I'll try to show these people how to. Most of the time I'm playing Storm League alone because I tend to get more fun out of it (feels fairer), but I've noticed that most player base doesn't know what or when to do stuff on all these maps that we have.
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